January updates.

Well, Christmas and new year came and went, and we’ve been hard at work ever since our mandatory holiday things were over with.

Basic is back at the script working hard as ever, and myself with binaryfail took some time to mess with the remains of the UI and battle-related things. With that it’s my pleasure to let you guys know that the battle engine is now 100% done. This includes: the Battel UI, magic skills, Techniques (passive skill system), Alchemy (Eruruw’s healing skills), Unity attacks and the item system.

The main menus got a lot of fixes too and they’re starting to be pretty much ready now as the only thing left to translate in the main menus is currently the list of scenes in the Scene selection, which we will work on on a later date once more of the script has been done. Aside that only UI/System related translations missing are the general save/load messages.

Even though im still not going to give out any forms of estimates of when the patch is ready to be released, it is starting to look REALLY good now.


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