I’ve been assisting the PPSSPP devs ever since april in tracing down the reason why Zill O’ll randomly blackscreens or crashes in certain conditions when using OpenGL or D3D11 renderingbackends, and the wait is finally over. We got down to the root cause and a fix was submitted, the emulator is now fully capable of playing the game, which not only helps with the development and testing of the zill o’ll patch but also brings it more accessible to people to enjoy once it’s complete.
raise your hats for the devs!
I tested out a new little thing regarding Girlfriend of Steel since i released the 1.01 patch to fix the typos and bugs from it, and managed to shrink the patch into 45MB instead of 250MB the patch originally was.
The download links have been updated to point to the new patch file.
the contents are still the same, it’s the 1.01 patch, only the filesize is much smaller now.
Girlfriend of steel 2nd patch 1.01 is now released.
This patch addresses all the issues reported to me ever since the initial release.
The patch has been redone from scratch and is to be applied to the japanese vanilla iso. Do NOT attempt to patch it over the existing 1.00 release, it will not work!
grab it from: the project page
9 years since i made an undub of this game and people still fail to leave me alone for the fact that one of Lenneths moaning sounds was in english, so here you go:
Grab the patch from the Undubs page
download the rar, and the sfv, and patch the contained xdelta into my original release (mu-lennethundub.iso) the brandishing sword and several other unrelated sound effects are now japanese.
I patched out the reported issues from GFoS II and once I manage to get myself to test that I didnt make anything implode, I’ll roll out 1.01 for the game. Hopefully that’ll be the last one :P
No, I have not abandoned it. Allthough Basic is missing again as usual, the project is still having it’s “alive” status, and I do typeset scripts for uta every now and then between otehr things.
truth to be told though, I dont know what to do with it… With the ps4/vita remake coming out and all (I know, it’s not the same! The original’s isometric style and lovely sprites make it a whole different experience than the nonsense 3d they keep shovellin’ everywhere nowadays…) still though, I am torn…
Yeah, it’s a bit late but the project page of Zill O’ll now has some more up to date pictures showing some of the actual state of the game..
Extended downtime is over folks. Blacklabel is back home.
we had all forms of interesting events going on that eventually led to the entire server being taken down and relocated elsewhere. Cant be arsed to go to details on what actually happened but whatever it was it’s over now and we’re running up and good.
Project updates will now move permanently to here instead of being allover the internet on various different sites and whatnots, and the only channels to get proepr information about our doings from now on will be at the following:
this site: blacklabel-translations.com
My twitter: twitter.com/teh_mugi
my youtube channel: https://www.youtube.com/channel/UCklULqbnHzdNdbklGVZu0WQ